
This *.zip archive contains the following files:

Lords of the Lake (TACC v1).txt	- This file. (Like, duh.)
Lords of the Lake (TACC v1).jpg	- The radar/mini map of "Lords of the Lake"
Lords of the Lake (TACC v1).zip - The actual *.ufo map "Lords of the Lake"
				  (enabled for TA:CC, map version 1)


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Welcome to "Lords of the Lake"
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Author's Name:		Bernard Hymmen
E-Mail Address: 	bernard@gte.net 
Web site:		http://home1.gte.net/bernard/gameorama/index.htm
Author's ICQ:		7550946 
Name of map: 		Lords of the Lake (TA:CC v1)
Primary Map Type:	Greenworld 
Secondary Map Type: 	Water  
Size of Map Zipped: 	3.87MB 
Size of Map Unzipped:	3.87MB 
Memory Used:		32MB 
Map Size:		18 x 18 
Max Number of Players: 	10 
Tested: 		Yes, both skirmish and multiplayer (with and without AI's)
Tools Used: 		TAE 
Release History:	version 0 -- 4/18/98
			version 1 -- 11/15/98 (underwater metal added for TA:CC)

Additional Information: 
Lords of the Lake is a land, sea and air battle for control of a large lake.  The lake features underwater metal deposits for rough and tumble TA:CC play and is optimized for 3 players (and multiples thereof).  Games with 2,4, or 5 players will also work.  Lords of the Lake was designed with combination attacks in mind and will reward the player who can manage mixed attacks.

The AI generally is not very successful with mixing land and water and tends not to recognize the larger strategic features of the map.  Skirmish games on Lords of Lake therefore tend to be good large scale training sessions for working with mixed forces rather than nail biting heart pounders.  

Multiplayer games tend to be long because people, it turns out, do recognize the strategically significant places on the map.

Thanks for downloading Lords of the Lake.  I hope you enjoy playing this map as much as I enjoyed creating it.  I'd like to extend a special thanks to Ray and Bill for indulging me with their patience and helping play test Lords of the Lake.

		See ya,

			Bernard


P.S.  Pay attention to the smaller lakes on the major islands.  They can be used for both offense and defense.


